Latest News
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February 2024 - Coming off a successful 2023, this year is continuing it's momentum! Slot machines, audiobooks and several game projects are on the horizon and we couldn't be happier! We hope this year finds you well and we wish us all a phenomenal year! Hope to see you out there!
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February 2023 - Fresh from the holidays and back in the studio... looking forward to another great year in the audio trenches! Everything has been updated and dusted off, the projects are starting to roll in and it's time to make some noise! Can't wait to hear it in all it's glory!
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September 2022 - The year is chugging right along with a plethora of slot games and audio books under our belts and more to come! It's been a blast creating and we look forward to more! *****
February 2022 - Crazy busy, and we're loving it!! Multiple projects going 90 miles an hour in every direction... that's what we live for! The audiobook services we offer have exploded along with several game audio projects completed and in the works. Happy to say that we are excited for the year and are looking forward to announcing these projects when they are released. *****
May 2021 - We're excited that our audio factory is back to running at full steam again as we continue to build momentum into the year! We've already completed several new slot machine projects with several more on the schedule as well as spooling up for a couple field recording excursions later in the year. 2020 may have slowed us down but it didn't dampen our spirits or our resolve to keep this train a runnin'! *****
January 2021 - A new year and some new opportunities!! We've started a new phase in our quest to dominate the casino gaming market and are knee deep in production for more slot machines! And if that isn't enough, we've hit the audiobook market running as well, now officially offering proofing services, recording, editing and mastering/finalizing to our repertoire! Aaron has been involved in audiobooks off and on over the years but is now becoming more involved in this rapidly growing segment of the book publishing industry. ***** November 2020 - Still alive and kicking in this challenging year as we try to stay positive and continue focusing on the long term. A few more slot machines completed, a few local field recording excursions, some sound library projects in the planning stages, an updated website and the cleanest studio I've seen in a long time! ***** November 2019 - All is good here at OYM as we head into the end of the year. The newly released NASCAR Heat 4 is doing extremely well and we are loving the raves about the sounds we recorded for this awesome racing game! Nothing like having the entire AutoClub Speedway to ourselves and access to a real NASCAR racing machine!! Many thanks to Watson Wu for including me in the fun! ***** August 2019 - Continued work on a variety of exciting slot and casino games for an ongoing contract. We're definitely loving the steady work and change of pace on each game - keeps the creativity flowing and it never gets boring! Time to go grab a stack of quarters and play some slots!! ***** September 2018 - Weapon sounds we recorded were featured in the release of Ring of Elysium by Tencent Games this month. Another trip to our desert oasis and dozens of military weapons to play with could only mean we had another awesome time recording! The team is definitely well-oiled and efficient and the client went away happy. Give the game a listen and let us know what you think. Special thanks to Watson Wu for the opportunity! ***** March 2017 - The 3rd edition of the newly titled "Aaron Marks' Complete Guide to Game Audio" has been released and received well in the game audio community and by those who aspire to join! This edition has been completely revamped and includes new chapters covering field recording, voice overs, middleware and scripting, 8th generation game consoles and much more! It was definitely a labor of love and can't wait to hear the success stories from those who read it! *****
December 2015 - The release of Ghost in the Shell - First Assault Online featured sounds from our largest weapons field recording expedition to date! Nearly 100 weapons, explosions, whizz-bys and ricochets recorded over 8 straight days on location at our secret desert oasis! Special thanks to Watson Wu for including me in the adventure of a lifetime! *****
August 2015 - Realized it's been awhile since my last update, doesn't mean I'm not here and available to make some noise!! It means, I've been busier than ever and it's the little things, like the website upkeep, that lag. (Never the sounds I'm working on for my clients!!) :)
I've been working daily on a plethora of video slot machines for the past year, madly writing the 3rd edition of the newly titled "Aaron Marks' Complete Guide to Game Audio" (which should be released early 2017!), teaching college-level game audio and field recording, and a host of other great projects. Luckily, this ride never ends and I'm thankful for a really awesome career!!
I'm looking forward to announcing a couple of the previous projects that will see daylight very soon. Stay tuned! *****
March 2014 - Lots of slots the past couple of months - never a dull moment here! We also just got back from DC consulting for a defense contractor - the kind who are involved with flight simulators and all sorts of military vehicle and weapons-related training devices. It was an extreme pleasure to get that call and we are looking forward to a continued relationship. These systems are the ultimate video games! *****
October 2013 - Another marathon weapons recording session at our favorite desert oasis for an upcoming shoot 'em up game - and it was a BLAST!! In addition to the large cache of weapons, we also created some monstrous explosions for our client and we are happy to report they went back happy! *****
June 2013 - Slot machines, slot machines and more slot machines have been keeping us busy these last few months - with an occasional surprise job thrown in for good measure. At some point we'll be able to announce them but let's just say, they were audio related and REALLY cool! More audio goodness is on the horizon and we're looking forward to an awesome summer! *****
November 2012 - Is it November already?!?!? Man, time flies when you're having fun! Happy to say that things are rolling along very nicely this year - slot machines, field recordings and teaching are still keeping us busy and we are indeed thankful! Several other projects are on the burner and we'll announce them as soon as we get the green light! *****
March 2012 - Slot machines, field recordings, studio upgrades and teaching occupy our time here at OYM the last few months - always something to keep us busy! Hope you're having a great year as well!! *****
November 2011 - OYM spent another week in the Nevada desert as part of a team to record modern day pistols, rifles, automatics and machine guns for a game currently under production. Our Non Disclosure Agreement won't let us say what it was for quite yet, but let us just say... it was a priviledge and honor to be entrusted with recording over 50 weapons for this upcoming first person shooter and we can't wait to play the game!! *****
August 2011 - Aaron spent some time with the folks at Peripheral Films working on a TV pilot which aired in September called 'Rolling'. Shot on location in Miami, this previous film festival award winner was re-cut for television and was in need of new ambience and sound effects. After jumping in with both feet, Aaron begins his foray into the wonderful world of TV with 'sound design' credits!
OYM contributed to the latest Blastwave FX HD sound effects library - Sonopedia 2.0! Numerous animals and mechanical objects became subjects of our field recordings with some excellent results, if we do say so ourselves. This new HiDef library is available now!
We can announce (finally) that the big weapons shoot we participated in last October was for none other than Tripwire Interactive's Red Orchestra 2 - Hero's of Stalingrad! Looking forward to hearing our work in action - WWII German and Russian pistols, rifles, machine guns and anti-tank rifles in all of their blazing glory. These weapons were real - and they were AWESOME!!
September 2022 - The year is chugging right along with a plethora of slot games and audio books under our belts and more to come! It's been a blast creating and we look forward to more! *****
February 2022 - Crazy busy, and we're loving it!! Multiple projects going 90 miles an hour in every direction... that's what we live for! The audiobook services we offer have exploded along with several game audio projects completed and in the works. Happy to say that we are excited for the year and are looking forward to announcing these projects when they are released. *****
May 2021 - We're excited that our audio factory is back to running at full steam again as we continue to build momentum into the year! We've already completed several new slot machine projects with several more on the schedule as well as spooling up for a couple field recording excursions later in the year. 2020 may have slowed us down but it didn't dampen our spirits or our resolve to keep this train a runnin'! *****
January 2021 - A new year and some new opportunities!! We've started a new phase in our quest to dominate the casino gaming market and are knee deep in production for more slot machines! And if that isn't enough, we've hit the audiobook market running as well, now officially offering proofing services, recording, editing and mastering/finalizing to our repertoire! Aaron has been involved in audiobooks off and on over the years but is now becoming more involved in this rapidly growing segment of the book publishing industry. ***** November 2020 - Still alive and kicking in this challenging year as we try to stay positive and continue focusing on the long term. A few more slot machines completed, a few local field recording excursions, some sound library projects in the planning stages, an updated website and the cleanest studio I've seen in a long time! ***** November 2019 - All is good here at OYM as we head into the end of the year. The newly released NASCAR Heat 4 is doing extremely well and we are loving the raves about the sounds we recorded for this awesome racing game! Nothing like having the entire AutoClub Speedway to ourselves and access to a real NASCAR racing machine!! Many thanks to Watson Wu for including me in the fun! ***** August 2019 - Continued work on a variety of exciting slot and casino games for an ongoing contract. We're definitely loving the steady work and change of pace on each game - keeps the creativity flowing and it never gets boring! Time to go grab a stack of quarters and play some slots!! ***** September 2018 - Weapon sounds we recorded were featured in the release of Ring of Elysium by Tencent Games this month. Another trip to our desert oasis and dozens of military weapons to play with could only mean we had another awesome time recording! The team is definitely well-oiled and efficient and the client went away happy. Give the game a listen and let us know what you think. Special thanks to Watson Wu for the opportunity! ***** March 2017 - The 3rd edition of the newly titled "Aaron Marks' Complete Guide to Game Audio" has been released and received well in the game audio community and by those who aspire to join! This edition has been completely revamped and includes new chapters covering field recording, voice overs, middleware and scripting, 8th generation game consoles and much more! It was definitely a labor of love and can't wait to hear the success stories from those who read it! *****
December 2015 - The release of Ghost in the Shell - First Assault Online featured sounds from our largest weapons field recording expedition to date! Nearly 100 weapons, explosions, whizz-bys and ricochets recorded over 8 straight days on location at our secret desert oasis! Special thanks to Watson Wu for including me in the adventure of a lifetime! *****
August 2015 - Realized it's been awhile since my last update, doesn't mean I'm not here and available to make some noise!! It means, I've been busier than ever and it's the little things, like the website upkeep, that lag. (Never the sounds I'm working on for my clients!!) :)
I've been working daily on a plethora of video slot machines for the past year, madly writing the 3rd edition of the newly titled "Aaron Marks' Complete Guide to Game Audio" (which should be released early 2017!), teaching college-level game audio and field recording, and a host of other great projects. Luckily, this ride never ends and I'm thankful for a really awesome career!!
I'm looking forward to announcing a couple of the previous projects that will see daylight very soon. Stay tuned! *****
March 2014 - Lots of slots the past couple of months - never a dull moment here! We also just got back from DC consulting for a defense contractor - the kind who are involved with flight simulators and all sorts of military vehicle and weapons-related training devices. It was an extreme pleasure to get that call and we are looking forward to a continued relationship. These systems are the ultimate video games! *****
October 2013 - Another marathon weapons recording session at our favorite desert oasis for an upcoming shoot 'em up game - and it was a BLAST!! In addition to the large cache of weapons, we also created some monstrous explosions for our client and we are happy to report they went back happy! *****
June 2013 - Slot machines, slot machines and more slot machines have been keeping us busy these last few months - with an occasional surprise job thrown in for good measure. At some point we'll be able to announce them but let's just say, they were audio related and REALLY cool! More audio goodness is on the horizon and we're looking forward to an awesome summer! *****
November 2012 - Is it November already?!?!? Man, time flies when you're having fun! Happy to say that things are rolling along very nicely this year - slot machines, field recordings and teaching are still keeping us busy and we are indeed thankful! Several other projects are on the burner and we'll announce them as soon as we get the green light! *****
March 2012 - Slot machines, field recordings, studio upgrades and teaching occupy our time here at OYM the last few months - always something to keep us busy! Hope you're having a great year as well!! *****
November 2011 - OYM spent another week in the Nevada desert as part of a team to record modern day pistols, rifles, automatics and machine guns for a game currently under production. Our Non Disclosure Agreement won't let us say what it was for quite yet, but let us just say... it was a priviledge and honor to be entrusted with recording over 50 weapons for this upcoming first person shooter and we can't wait to play the game!! *****
August 2011 - Aaron spent some time with the folks at Peripheral Films working on a TV pilot which aired in September called 'Rolling'. Shot on location in Miami, this previous film festival award winner was re-cut for television and was in need of new ambience and sound effects. After jumping in with both feet, Aaron begins his foray into the wonderful world of TV with 'sound design' credits!
OYM contributed to the latest Blastwave FX HD sound effects library - Sonopedia 2.0! Numerous animals and mechanical objects became subjects of our field recordings with some excellent results, if we do say so ourselves. This new HiDef library is available now!
We can announce (finally) that the big weapons shoot we participated in last October was for none other than Tripwire Interactive's Red Orchestra 2 - Hero's of Stalingrad! Looking forward to hearing our work in action - WWII German and Russian pistols, rifles, machine guns and anti-tank rifles in all of their blazing glory. These weapons were real - and they were AWESOME!!